about --> SKIN, ZIP, ACESS, INTERNAL ACCESS (How do the skins work? ) 
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 about --> SKIN, ZIP, ACESS, INTERNAL ACCESS (How do the skins work? )

Hi,

I am trying to develop a skim for my application.

I noticed that the skins of Windows Meia Player(wmz) and WinAmp(wsz, Wal)
they are files of the type zip.

When you changes the name for ".zip" it can be extracted.

I would like to know as the application MFC has access to the files (BMP,
CUR, XML) that are inside of the ".zip" (wmz , wsz, Wal).

Could anybody explain how it works?

Thanks.



Tue, 10 May 2005 13:16:46 GMT  
 about --> SKIN, ZIP, ACESS, INTERNAL ACCESS (How do the skins work? )
.zip files are compressed files which can contain many individual files within them. You
can use pkzip or winzip to create these. There are some publicly available subroutines
that can read these. However, there are other methods for putting groups of things
together. I don't know skin technology (I consider it a geek toy) but you might also
consider creating a resource-only DLL and extracting the components from that.
                                joe

Quote:

>Hi,

>I am trying to develop a skim for my application.

>I noticed that the skins of Windows Meia Player(wmz) and WinAmp(wsz, Wal)
>they are files of the type zip.

>When you changes the name for ".zip" it can be extracted.

>I would like to know as the application MFC has access to the files (BMP,
>CUR, XML) that are inside of the ".zip" (wmz , wsz, Wal).

>Could anybody explain how it works?

>Thanks.

Joseph M. Newcomer [MVP]

Web: http://www3.pgh.net/~newcomer
MVP Tips: http://www3.pgh.net/~newcomer/mvp_tips.htm


Tue, 10 May 2005 17:20:02 GMT  
 
 [ 2 post ] 

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