
Bitmap Resource Background changes color from Windows 98 to Windows 2000
My bitmap is part of a dialog resource and is loaded in the resource file.
How do I use LOADMAP3dCOLORS or LOADTRANSPARENT to load these bitmaps? I am
trying to
use Jeff Procise's example in "Programming Windows in
MFC," but being a
newbie, I am struggling to get his example to fit within my architecture.
Can you or anyone else help?
Thanks in advance,
Brett
Quote:
> Your bitmap doesn't appear to be transparent. Use LoadImage with the flag
> LOADMAP3dCOLORS or LOADTRANSPARENT
> > I recently changed from Windows 98 to Windows 2000. My application
> compiles
> > and runs correctly, but the background color of the bitmaps on the
dialog
> > has become a darker color than the
> > dialog. Does anyone know how to fix this problem?