C++ Graphics In A Win32 Console App? 
Author Message
 C++ Graphics In A Win32 Console App?

Reader:

I am using Micrsoft Visual C++ 6.0 Standard to create Win32 console
applications.  I now have a need for an app which uses graphics.  For example,
I need a header(s) file(s) for Visual C++ which allows me to draw lines,
squares, circles, fill colors, and text colors.  So far, I haven't had any luck
making Visual C++ 6.0 work with any type of graphic.  If you know how to make
fill colors, circles, squares, text colors, etc., using Visual C++ for a
console application, or you have the Visual C++ include files to do so, could
you please let me know!?

I would greatly appreciate your help on this one.
Thanks in advance.

Sandman



Mon, 04 Mar 2002 03:00:00 GMT  
 C++ Graphics In A Win32 Console App?

Quote:
> Reader:

> I am using Micrsoft Visual C++ 6.0 Standard to create Win32 console
> applications.  I now have a need for an app which uses graphics.  For
example,
> I need a header(s) file(s) for Visual C++ which allows me to draw lines,
> squares, circles, fill colors, and text colors.  So far, I haven't had any
luck
> making Visual C++ 6.0 work with any type of graphic.  If you know how to
make
> fill colors, circles, squares, text colors, etc., using Visual C++ for a
> console application, or you have the Visual C++ include files to do so,
could
> you please let me know!?

> I would greatly appreciate your help on this one.
> Thanks in advance.

> Sandman


Is there a good reason why you don't want to use DirectX or the GDI?

In particular, why not create a full screen DirectX program?

Scott



Mon, 04 Mar 2002 03:00:00 GMT  
 C++ Graphics In A Win32 Console App?


Quote:
> Reader:

> I am using Micrsoft Visual C++ 6.0 Standard to create Win32 console
> applications.  I now have a need for an app which uses graphics.  For
example,
> I need a header(s) file(s) for Visual C++ which allows me to draw
lines,
> squares, circles, fill colors, and text colors.  So far, I haven't had

My suggestion is that you can use OpenGL for windows, privided that you
are writing win32 programming. More precisely, GLUT for windows. Enjoy.

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Mon, 04 Mar 2002 03:00:00 GMT  
 C++ Graphics In A Win32 Console App?

Quote:
> I am using Micrsoft Visual C++ 6.0 Standard to create Win32 console
> applications.  I now have a need for an app which uses graphics.  For
example,
> I need a header(s) file(s) for Visual C++ which allows me to draw lines,
> squares, circles, fill colors, and text colors.  So far, I haven't had any
luck
> making Visual C++ 6.0 work with any type of graphic.  If you know how to
make
> fill colors, circles, squares, text colors, etc., using Visual C++ for a
> console application, or you have the Visual C++ include files to do so,
could
> you please let me know!?

A console-mode app is a text-mode app--you can't draw graphics.  If you want
to open a GUI window from your console app and write on that, you can
certainly do it.


Mon, 04 Mar 2002 03:00:00 GMT  
 
 [ 4 post ] 

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