
Different Font when creating buttons dynamically
I tried to use SetFont within the CButton class but it didn't seem to work.
I haven't dug into it too deeply, yet. I'll do that tomorrow. I guess it
just seems strange to me that there isn't a simply way to make all controls
use the same font as is used in the dialog boxes. Wouldn't that be logical?
Maybe not. I was also hoping there was a system function I could all to
retrieve the current default dialog font.
Quote:
>You can use YourRadioButtonControl->SetFont( font, REDRAW ). You might have
>to hunt around in Character Map to identify which font is used by the
dialog
>editor.
>HTH