
Displaying image large and small
I have a bmp of Letter E (one of the letters) that I need to display
on the screen as big as 20 cm and as small as 1 cm. To determine
proper size I have shown a calibration screen, measure this and tell
me how wide, how high, and I will set this to my scale width and scale
height. It comes pretty close to proper size, any ideas there would
help as well. The Problem I am asking about today is that I lose the
picture clarity as I get smaller, the Bottom leg of the E is skinnier
than the top, as if the bottom of the picture is cropped off. I am
using the TransImage from DevPower with the stretch property true .(
it is a combo picture box and image box , but I have tried an image
box control and get the same results.) My resolution is 1024 x 768 on
the second monitor where I am displaying these boxes. I realize there
is a limit, but the bitmaps are 500 x 500 black and white images, I
think it should show alot better than what I am getting. Around 3 or 4
cm square they all lose parts, the round images get squared, the
squared ones are chopped. Anybody point me in the right direction?
Api`s? DirectX ( only doing 2d) they are all bmps of letters I am
displaying
Thanks in advance
Pat
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