How do I rotate a 3D cube using DirectX quaternion functions 
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 How do I rotate a 3D cube using DirectX quaternion functions

Hi folks:

Can someone direct me to some sample VB6 code that would
demonstrate 3-axis rotation of a cube using the quaternion
functions I see in DirectX?

Barry



Wed, 16 Feb 2005 03:44:25 GMT  
 
 [ 1 post ] 

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