How to get the W component from a Mesh 
Author Message
 How to get the W component from a Mesh

Okay what I mean is how do I extract quatarons from the
vertex buffer or make them I can extract vector3 from
them with no problem but the W is not present naturally
only the hdW which I think is the with of the
gemoetryical thinkness.

Thanks For The Help


Sun, 13 Nov 2005 02:15:57 GMT  
 [ 1 post ] 

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