
Borland C++ Graphics is slow?
I'm writing a program to for DOS that uses 640x480 graphics mode.
The graphics functions are OK but I don't know a way other than
outtext() to print text to the screen in this mode. This method is
terribly slow. I takes 15-20 seconds to display about 40 lines of
text. This makes scrolling and updating the screen incredibly
painfull. Is there a faster way to just print text in this mode?
Gene