Borland C++ Graphics is slow? 
Author Message
 Borland C++ Graphics is slow?

   I'm writing a program to for DOS that uses 640x480 graphics mode.
The graphics functions are OK but I don't know a way other than
outtext() to print text to the screen in this mode.  This method is
terribly slow.  I takes 15-20 seconds to display about 40 lines of
text.  This makes scrolling and updating the screen incredibly
painfull.  Is there a faster way to just print text in this mode?

                                                                Gene



Sat, 14 Nov 1998 03:00:00 GMT  
 
 [ 1 post ] 

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