Slightly OT, but pertinant to ANSI C
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Robert Gilste #1 / 23
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 Slightly OT, but pertinant to ANSI C
After surfing this group for a while now, something has struck me as interesting. Everybody harps on writing ONLY ANSI C code, or only posting question in ANSI C, or only praying to the ANSI C standards.... I don't dissagree that standard coding methods are a good thing, I don't dissagree that you should promote unity in the programming community and standards are a way to accomplish this.. Now for the question. How many of you ANSI C programmers have coded ENTIRELY in ANSI C for a production program. That is you haven't slipped in any small deviations because ANSI would have taken too much time, or you couldn't figure out how to do it in ANSI so you just cooked up some code to finish the program. So then who wants to be the first to say they code entirely in ANSI C? Or how about this, do you all agree that ANSI C is the way you should code production programs (that require C of course!!) - or is ANSI just an ideal to shoot for. Believe it or not I don't want to start a flame war, I'm really more interested in how strictly production programmers hold themselves to the ANSI standards. I'm a system administrator and I browse this group to glean some programming tips and to keep in touch with the community. Thanks for taking the time to answer nicely Rob -- All these opinions are mine, and are not shared by The Boeing Company.
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Tue, 30 Mar 2004 03:15:45 GMT |
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Morris Dove #2 / 23
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 Slightly OT, but pertinant to ANSI C
Quote:
> How many of you ANSI C programmers have coded ENTIRELY in ANSI C for a > production program. That is you haven't slipped in any small deviations > because ANSI would have taken too much time, or you couldn't figure out > how to do it in ANSI so you just cooked up some code to finish the > program.
Rob... Please don't confuse the forum with the arena. The newsgroup can function only because discussion is limited (at least in theory) to ANSI/ISO C. Opening it to discussions of platform-specific extensions would drown discussion of C in noise. A very direct result of my own participation in c.l.c has been that I make a serious effort to write strictly ANSI code. When not possible (frequent) I isolate POSIX calls in separate modules; and when I need to use non-ANSI, non-POSIX extensions (/very/ seldom) that code is segregated from the others. This all struck me as a big PITA in the early stages; but has become more-or-less natural with use. I'm not sure if this is the kind of answer you were expecting; but the approach has made my life (and others') much easier. -- Morris Dovey West Des Moines, Iowa USA
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Tue, 30 Mar 2004 04:13:21 GMT |
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Kevin Lacquemen #3 / 23
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 Slightly OT, but pertinant to ANSI C
RG> After surfing this group for a while now, something has struck me as RG> interesting. Everybody harps on writing ONLY ANSI C code, or only RG> posting question in ANSI C, or only praying to the ANSI C standards.... I don't think anyone uses _only_ ISO code in "real" programs. The point that is often made is that this newsgroup only deals with the ISO portion of people's code. ISO C is a "lowest common denominator". That is, most C compilers support ISO C, as well as their own extensions. By using as much ISO C as possible in your code, you increase portability, as only localized changes must be made. The reason we only allow questions regarding ISO C is that it is what everyone here knows. If someone asks a question regarding, for example, Borland C, I can't help. And if someone posts an answer to a question regarding Borland C, but it is incorrect, many of the experts here would be unable to correct the answer. However, if an incorrect answer is given regarding an ISO C question, there are several people here that can correct this. [...] RG> How many of you ANSI C programmers have coded ENTIRELY in ANSI C for a RG> production program. That is you haven't slipped in any small deviations RG> because ANSI would have taken too much time, or you couldn't figure out RG> how to do it in ANSI so you just cooked up some code to finish the RG> program. I code as much as possible in ISO C. However, I have never written a real-world program that is 100% ISO. On the other hand, if I do write a program that uses non-ISO extensions, I don't post questions about it here. Most of my code is POSIX, and I would ask in comp.unix.programmer. What isn't POSIX or ISO is OS-specific, so I ask in comp.os.qnx. RG> So then who wants to be the first to say they code entirely in ANSI C? RG> Or how about this, do you all agree that ANSI C is the way you should RG> code production programs (that require C of course!!) - or is ANSI just RG> an ideal to shoot for. The core of the program should be ISO C. Only the edges, where non-ISO functionality is required, should other coding techniques be used. [...] RG> Thanks for taking the time to answer nicely RG> Rob Hope that was nice enough :) Cheers, Kevin -- He that breaks a thing to find out what it is has left the path of wisdom -- Gandalf the Grey
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Tue, 30 Mar 2004 04:24:43 GMT |
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-hs #4 / 23
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 Slightly OT, but pertinant to ANSI C
Quote: > After surfing this group for a while now, something has struck me as > interesting. Everybody harps on writing ONLY ANSI C code, or only > posting question in ANSI C, or only praying to the ANSI C standards....
Yes, this is because we discuss about the C-language (hence comp.lang.c). It happens that this language is word-widely defined by ISO (and ANSI in USA, AFNOR in France etc.) Quote: > I don't dissagree that standard coding methods are a good thing, I don't > dissagree that you should promote unity in the programming community and > standards are a way to accomplish this.. Now for the question.
The idea is that ISO code is supposed to be portable, which is exactly the purpose of the C-language. IMO, breaking this rule is just stupid. (See Microsoft's nightmare like Win 32 API) Quote: > How many of you ANSI C programmers have coded ENTIRELY in ANSI C for a > production program. That is you haven't slipped in any small deviations > because ANSI would have taken too much time, or you couldn't figure out > how to do it in ANSI so you just cooked up some code to finish the > program.
The production application code I write (embedded software for 68k) is 95% ISO. The main advantage is that is is written, unit tested and roughly integrated on a PC, before being recompiled for 68k and downloaded to the target. The production library code I write is also 99% to 100% ISO-C. Of course, hardware components interfaces are target specific. But is is very easy to abstract them to a simple iowrite(context,register,data) data = ioread(context,register) pair of functions. Quote: > So then who wants to be the first to say they code entirely in ANSI C? > Or how about this, do you all agree that ANSI C is the way you should > code production programs (that require C of course!!) - or is ANSI just > an ideal to shoot for.
There are many cases wher an ISO solution can be used, and is in fact preferable in term of portability. Quote: > Believe it or not I don't want to start a flame war, I'm really more
I trust you. Quote: > interested in how strictly production programmers hold themselves to the > ANSI standards. I'm a system administrator and I browse this group to > glean some programming tips and to keep in touch with the community.
It's just a question of good health. Why should I use non-standard stuff? Why should I stuff my brain with non-portable techniques? -- -hs- emdel at noos.fr "support Afghans against Taleban" "Car les bandits qui sont cause des guerres N'en meurent jamais, on n'tue qu'les innocents." Gaston Monthus -- La Butte Rouge
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Tue, 30 Mar 2004 04:34:59 GMT |
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Kurt Watz #5 / 23
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 Slightly OT, but pertinant to ANSI C
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>After surfing this group for a while now, something has struck me as >interesting. Everybody harps on writing ONLY ANSI C code, or only >posting question in ANSI C, or only praying to the ANSI C standards....
Not exactly "writing only ANSI (well, ISO) C code, but only _discussing_ standard C in this newsgroup. There is a difference between these two concepts. Quote: >I don't dissagree that standard coding methods are a good thing, I don't >dissagree that you should promote unity in the programming community and >standards are a way to accomplish this.. Now for the question. >How many of you ANSI C programmers have coded ENTIRELY in ANSI C for a >production program. That is you haven't slipped in any small deviations >because ANSI would have taken too much time, or you couldn't figure out >how to do it in ANSI so you just cooked up some code to finish the >program.
You assume things that are wrong. Usually, system specific solutions or extentions are only faster if you have to code for one target platform, and even then the advantage is quite dubious most of the time. Don't think in "programs", think in features. Lots of features in a "program" for actuarial or statistical use can be coded in portable C. To use that feature on a different platform, transfer the source code, recompile, and your're done. Quote: >So then who wants to be the first to say they code entirely in ANSI C?
I code lots of features in portable C. Some of them depend on a certain floating point format, but they are at least portable between a wide range of machines that use that flaoting point format. Quote: >Or how about this, do you all agree that ANSI C is the way you should >code production programs (that require C of course!!) - or is ANSI just >an ideal to shoot for.
If you need system specific extentions for a feature, you should isolate it from the other features, put it in different compilation units, an strife to keep the core functionality in compilation units that use no system specific extentions. And you should not discuss problems with the system specific extentions in comp.lang.c Kurt -- | Kurt Watzka
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Tue, 30 Mar 2004 04:48:21 GMT |
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Richard Heathfiel #6 / 23
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 Slightly OT, but pertinant to ANSI C
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> After surfing this group for a while now, something has struck me as > interesting. Everybody harps on writing ONLY ANSI C code,
Well, in *this* newsgroup, yes. There are lots of newsgroups dealing with non-ISO code, and some of the regular contributors to this newsgroup also contribute to those newsgroups. Quote: > or only > posting question in ANSI C,
Since this newsgroup discusses ISO C, it makes sense to post questions about ISO C here. If you have questions about non-ISO C issues, there are plenty of newsgroups around which will meet your needs more than adequately. Quote: > or only praying to the ANSI C standards....
I don't pray to the ANSI Standard. I just use it as a tool so that I can do my job better. Quote: > How many of you ANSI C programmers have coded ENTIRELY in ANSI C for a > production program.
I have. Quite a few of them, in fact. Quote: > That is you haven't slipped in any small deviations > because ANSI would have taken too much time, or you couldn't figure out > how to do it in ANSI so you just cooked up some code to finish the > program.
Modulo my ignorance of the Standard, I generally stick to portable code unless there is a specific reason not to. For example, yesterday, I wrote a Windows program whose job was to pretend that it was an infra-red device, thus fooling a Linux program into allowing itself to be exercised automatically rather than by a human being pushing buttons on a remote (making 1000 keypresses at a constant rate of around 2 per second is not generally considered to be something a human excels at). And guess what? This program was /not/ written in ISO C!! (In fact, I used C++ Builder...) Be portable when you can, non-portable when you must. Quote: > So then who wants to be the first to say they code entirely in ANSI C?
I code in ISO C when it's appropriate, and not when it isn't. It's appropriate far more often than one might think, but by no means all the time. Quote: > Or how about this, do you all agree that ANSI C is the way you should > code production programs (that require C of course!!) - or is ANSI just > an ideal to shoot for.
It depends on the requirements and the task. If the task can be done in ISO C (and many can), then why not do it that way? And if the requirements say "this will be a GUI program with sound and graphics and stuff" then there is still scope for portable programming but obviously there will be some non-portable bits; if it matters (and it might), you can do something to make a future porting job easier, of course. Quote: > Believe it or not I don't want to start a flame war, I'm really more > interested in how strictly production programmers hold themselves to the > ANSI standards.
When it is possible, I follow the ISO C Standard as closely as I know how. When I must write non-portable code, I make a judgement on the expected lifetime of the program. If it may be around for a while, it may well get ported, so it makes sense to take extra time to make it /easy/ to port. Quote: > Thanks for taking the time to answer nicely
Any time. :-) --
"Usenet is a strange place." - Dennis M Ritchie, 29 July 1999. C FAQ: http://www.eskimo.com/~scs/C-faq/top.html K&R answers, C books, etc: http://users.powernet.co.uk/eton
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Tue, 30 Mar 2004 04:46:38 GMT |
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Martin Ambuh #7 / 23
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 Slightly OT, but pertinant to ANSI C
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> After surfing this group for a while now, something has struck me as > interesting. Everybody harps on writing ONLY ANSI C code, or only > posting question in ANSI C, or only praying to the ANSI C standards....
That last phrase disqualifies you from intelligent discourse.
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Tue, 30 Mar 2004 05:13:01 GMT |
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Kaz Kylhe #8 / 23
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 Slightly OT, but pertinant to ANSI C
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>After surfing this group for a while now, something has struck me as >interesting. Everybody harps on writing ONLY ANSI C code, or only >posting question in ANSI C, or only praying to the ANSI C standards.... >I don't dissagree that standard coding methods are a good thing, I don't
ANSI C is not a coding method, but a language. Quote: >dissagree that you should promote unity in the programming community and >standards are a way to accomplish this.. Now for the question.
Nobody is promoting unity anywhere, only adherence to the topic in the newsgroup comp.lang.c. Quote: >How many of you ANSI C programmers have coded ENTIRELY in ANSI C for a >production program.
Compilers are production programs that can be written entirely in ANSI C, as can many other kinds of tools. Of course, the topics of comp.lang.c are not determined by what can be coded in a production program. Even if you are working on a program that interfaces with the features of a platform, it can be useful and important to know which parts are standard C and which are not, so that you can exercise proper hygiene in separating these pieces in some way, so that the program is designed with a plan for retargetting to different platforms. Quote: > That is you haven't slipped in any small deviations >because ANSI would have taken too much time, or you couldn't figure out >how to do it in ANSI so you just cooked up some code to finish the >program.
I find that understanding ANSI C saves me time, because I can eradicate platform-specific reasoning from situations that do not call for it. The range of portable things you can do with ANSI C is much smaller than the range of things you can do with a C implementation. Effectively, ANSI C is a smaller language than any of the platform-specific dialects which extend it. By working in a smaller language, you can sometimes end up with larger code, but all that is needed to understand that code is gathered in one document, and it doesn't have to be corrected or bloated to support additional platforms. But do you really end up with larger code? I find that by understanding the standard language in detail, I can use its portable subset much more effectively than some programmer who gropes around in a platform-specific C dialect with the help of an incomplete compiler reference manual. Also, it's worth mentioning another phenomenon you sometimes see: programmers who don't understand ANSI C sometimes invent poor devices that are supposed to aid the portability of the program. These devices actually become counterproductive obstacles to readability and maintainability, and are often nonportable anyway, or don't address true portability issues. The corresponding maximally portable ANSI C code is shorter and cleaner by comparison. Quote: >So then who wants to be the first to say they code entirely in ANSI C? >Or how about this, do you all agree that ANSI C is the way you should >code production programs (that require C of course!!) - or is ANSI just >an ideal to shoot for.
Nobody in their right mind can possibly agree with this. If the production program needs to do something that isn't in the language, then that program cannot be written entirely in ANSI C. Whether or not something can be written in ANSI C depends on the match between its requirements and the capabilities of ANSI C. But if it is a large program, it will consist of subprograms, in the form of C translation units. Some of these units can probably be written using only the portable features of ANSI C, so there is usually no good reason not to do so, other than ignorance.
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Tue, 30 Mar 2004 05:19:35 GMT |
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Kaz Kylhe #9 / 23
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 Slightly OT, but pertinant to ANSI C
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>After surfing this group for a while now, something has struck me as >interesting. Everybody harps on writing ONLY ANSI C code, or only >posting question in ANSI C, or only praying to the ANSI C standards.... >I don't dissagree that standard coding methods are a good thing, I don't
ANSI C is not a coding method, but a language. Quote: >dissagree that you should promote unity in the programming community and >standards are a way to accomplish this.. Now for the question.
Nobody is promoting unity anywhere, only adherence to the topic in the newsgroup comp.lang.c. Quote: >How many of you ANSI C programmers have coded ENTIRELY in ANSI C for a >production program.
Compilers are production programs that can be written entirely in ANSI C, as can many other kinds of tools. Of course, the topics of comp.lang.c are not determined by what can be coded in a production program. Even if you are working on a program that interfaces with the features of a platform, it can be useful and important to know which parts are standard C and which are not, so that you can exercise proper hygiene in separating these pieces in some way, so that the program is designed with a plan for retargetting to different platforms. Quote: > That is you haven't slipped in any small deviations >because ANSI would have taken too much time, or you couldn't figure out >how to do it in ANSI so you just cooked up some code to finish the >program.
I find that understanding ANSI C saves me time, because I can eradicate platform-specific reasoning from situations that do not call for it. The range of portable things you can do with ANSI C is much smaller than the range of things you can do with a C implementation. Effectively, ANSI C is a smaller language than any of the platform-specific dialects which extend it. By working in a smaller language, you can sometimes end up with larger code, but all that is needed to understand that code is gathered in one document, and it doesn't have to be corrected or bloated to support additional platforms. But do you really end up with larger code? I find that by understanding the standard language in detail, I can use its portable subset much more effectively than some programmer who gropes around in a platform-specific C dialect with the help of an incomplete compiler reference manual. Also, it's worth mentioning another phenomenon you sometimes see: programmers who don't understand ANSI C sometimes invent poor devices that are supposed to aid the portability of the program. These devices actually become counterproductive obstacles to readability and maintainability, and are often nonportable anyway, or don't address true portability issues. The corresponding maximally portable ANSI C code is shorter and cleaner by comparison. Quote: >So then who wants to be the first to say they code entirely in ANSI C? >Or how about this, do you all agree that ANSI C is the way you should >code production programs (that require C of course!!) - or is ANSI just >an ideal to shoot for.
Nobody in their right mind can possibly agree with this. If the production program needs to do something that isn't in the language, then that program cannot be written entirely in ANSI C. Whether or not something can be written in ANSI C depends on the match between its requirements and the capabilities of ANSI C. But if it is a large program, it will consist of subprograms, in the form of C translation units. Some of these units can probably be written using only the portable features of ANSI C, so there is usually no good reason not to do so.
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Tue, 30 Mar 2004 05:21:27 GMT |
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Eric Sosma #10 / 23
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 Slightly OT, but pertinant to ANSI C
Quote:
> After surfing this group for a while now, something has struck me as > interesting. Everybody harps on writing ONLY ANSI C code, or only > posting question in ANSI C, or only praying to the ANSI C standards.... > I don't dissagree that standard coding methods are a good thing, I don't > dissagree that you should promote unity in the programming community and > standards are a way to accomplish this.. Now for the question. > How many of you ANSI C programmers have coded ENTIRELY in ANSI C for a > production program. That is you haven't slipped in any small deviations > because ANSI would have taken too much time, or you couldn't figure out > how to do it in ANSI so you just cooked up some code to finish the > program. > So then who wants to be the first to say they code entirely in ANSI C? > Or how about this, do you all agree that ANSI C is the way you should > code production programs (that require C of course!!) - or is ANSI just > an ideal to shoot for. > Believe it or not I don't want to start a flame war, I'm really more > interested in how strictly production programmers hold themselves to the > ANSI standards. I'm a system administrator and I browse this group to > glean some programming tips and to keep in touch with the community.
The principal advantage of adhering to a standard -- the C Standard and/or any others -- is that doing so improves the chances that your code will be understood in the same way by machines other than the one you happen to be using at the moment and by programmers other than yourself. (The debate over which of these two audiences is the more important remains unsettled.) Other lesser advantages also accrue: for example, you're in a better position vis-a-vis the vendor of a buggy compiler if the bug affects Standard-conforming code than if it only occurs when you indulge in dubious or idiosyncratic practices. Still, portability and maintainability are not the only attributes of importance in all circumstances. They are usually less important than correctness, for example. Sometimes (less often than commonly thought, IMHO) speed is paramount. Sometimes the overriding criterion is "Get it done by 3PM." The craft of programming consists in large measure of finding the right compromises between divergent goals, and it is often the case that the compromises appropriate to Project X would be anathema in Project Y. A reasonable approach to writing code when portability is important (and IMHO it turns out to be important more often than not) is to use the capabilities of the "weakest" or "broadest" standard at hand for as long as they will suffice, to graduate to "stronger" or "narrower" standards as and only as needed, and to resort to unstandardized methods only in extremis. This guideline tells me, for example, that most of my program's code can be in Standard C, except for the parts which handle the inter-process communication. At that point I'll have to rely on the family of Unix standards, but I'll stick to what they provide -- right up to the point where I simply *must* use the Solaris "doors" interface. Each time I invoke an additional standard I gain access to additional capabilities at the cost of making my code more difficult to port. The important thing is to be aware of when you're crossing the lines, and to do so only when there's a good reason. I'd like to revisit one of your remarks just a bit: Quote: > [...] you haven't slipped in any small deviations > because ANSI would have taken too much time, or you couldn't figure out > how to do it in ANSI so you just cooked up some code to finish the > program.
One of the purposes of this discussion group is to help people "figure out how to do it in ANSI" when perhaps they haven't figured it out for themselves. This entails educating people about what guarantees the Standard does and doesn't provide, and teaching them how to stay within those guarantees as much as possible. It is quite often the case that non-conforming code results from ignorance rather than from necessity. This week, for example, code to classify letters as consonants and vowels was debated, and one poster "improved" matters by offering the expression `ch | 0x20' as a means to fold upper- and lower-case letters together. That's ignorance at work: This person was trying to be helpful, but apparently didn't know why `ch | 0x20' wasn't portable and didn't know how to use the entirely Standard-conforming toupper() facility. Presumably, he now knows both; if so, the group is fulfilling one of its purposes. Finally, to what I think is your main question: Quote: > How many of you ANSI C programmers have coded ENTIRELY in ANSI C for a > production program.
I have done so on occasion, but many of my programs have relied on implementation characteristics not guaranteed by the Standard. I have been known to write code which assumes that `time_t' is a count which ticks once per second. I write `(unsigned long)time(NULL)' and pass the result to srand(). I sometimes use functions like ftruncate() or mmap() or accept() or gethrtime(). But I try always to remain conscious of when I've overstepped a boundary, and to do so with eyes open and with their sense not shut. --
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Tue, 30 Mar 2004 05:10:08 GMT |
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Dan P #11 / 23
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 Slightly OT, but pertinant to ANSI C
Quote: >The idea is that ISO code is supposed to be portable, which is exactly the >purpose of the C-language.
No, it isn't. See the definition of "conforming program" from the ISO C standard. If the purpose of the C language was portability, there would be no implementation-defined, unspecified and undefined aspects of the language. Implementations would be forbidden to provide extensions. If you want Java, you know where to find it :-) Dan -- Dan Pop CERN, IT Division
Mail: CERN - IT, Bat. 31 1-014, CH-1211 Geneve 23, Switzerland
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Tue, 30 Mar 2004 06:11:33 GMT |
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Chris Tore #12 / 23
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 Slightly OT, but pertinant to ANSI C
Quote: >After surfing this group for a while now, something has struck me as >interesting. Everybody harps on writing ONLY ANSI C code, or only >posting question in ANSI C, or only praying to the ANSI C standards....
(This is supposed to provoke reasoned discourse, rather than flamage?) This group is for and about ANSI C. For non-ANSI stuff there are other groups such as comp.unix.programmer, gnu.gcc.*, and so on. Quote: >How many of you ANSI C programmers have coded ENTIRELY in ANSI C for a >production program.
[from my web page] Standards? We don't need any stinkin' standards! Well, actually, maybe you do. It really is a question of what you want to do. The standard -- either one -- is not the End of All C. Writing `strictly conforming' C code, however, has an enormous benefit. The C standards are, in essence, a contract between you -- a programmer writing C code -- and the implementor supplying your C compiler and library. This contract says, in effect, that as long as you stick to your part of the bargain, the implementor must stick to his. The moment you violate your side of the deal, the implementor is free to violate his, too. In practice, this means that any strictly conforming code you write will work on every C compiler. ... it also means that you can change compilers or even machines. If, after getting halfway through a program, your boss comes to you and says `the model Q computer is obsolete; we're buying model R machines now' and you wrote Q-specific code, you will have to rewrite it all. If you wrote standard C, it will all work on model R. Standard C is quite limited. It has no networking, no graphics, no mouse support; it cannot start processes, print to printers, and so on. Nonetheless, it can do a lot -- and if you decompose whatever program you are writing into `portable' and `non-portable' sections, you may never have to rewrite the portable parts. If you need to start a process over the network, put that task in a separate function in a separate file. Supply a different function (and file) for each different system as needed. Your program will still require network and process extensions, but now you will only have to rewrite the `start network process' function each time you move the program. -- In-Real-Life: Chris Torek, Wind River Systems (BSD engineering)
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Tue, 30 Mar 2004 06:29:43 GMT |
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Duncan Bayn #13 / 23
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 Slightly OT, but pertinant to ANSI C
Quote:
> Believe it or not I don't want to start a flame war, I'm really more > interested in how strictly production programmers hold themselves to the > ANSI standards. I'm a system administrator and I browse this group to > glean some programming tips and to keep in touch with the community.
Very strictly, where possible. What I try to do is factor a program so that platform- (or worse, compiler-) specific code is put in certain functions, but the majority of the code is pure ANSI. That way, porting to new platforms is made simpler, and anyone with ANSI C knowledge (not necessarily knowledge of the target platforms) can get a very good idea of the way the program works, very quickly. -- Duncan Bayne 1974 Yamaha RD350 +---------------------------+---------------------------------------+
+---------------------------+---------------------------------------+ | Walk For Capitalism: | | - http://WalkForCapitalism.org | | | | New Zealand Cities: | | - http://www.walkforcapitalism.org/auckland/index.html | | - http://www.walkforcapitalism.org/wellington/index.html | +-------------------------------------------------------------------+
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Tue, 30 Mar 2004 06:34:05 GMT |
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k.. #14 / 23
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 Slightly OT, but pertinant to ANSI C
Quote:
>> After surfing this group for a while now, something has struck me as >> interesting. Everybody harps on writing ONLY ANSI C code, or only >> posting question in ANSI C, or only praying to the ANSI C standards.... > That last phrase disqualifies you from intelligent discourse.
Oh, come on: that read to me as a rhetorical device (on a par with referring to style wars as "religious", a term with darkly unfortunate overtones at the moment). The *rest* of his post looked sane: I think you missed out. -- Chris "and he didn't say 'surely'" Dollin C FAQs at: http://www.faqs.org/faqs/by-newsgroup/comp/comp.lang.c.html
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Tue, 30 Mar 2004 15:42:40 GMT |
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David Nea #15 / 23
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 Slightly OT, but pertinant to ANSI C
On Thu, 11 Oct 2001 19:15:45 GMT, Robert Gilster said: Quote: >After surfing this group for a while now, something has struck me as >interesting. Everybody harps on writing ONLY ANSI C code, or only >posting question in ANSI C, or only praying to the ANSI C standards....
That's what's topical here. If you want to talk about the application of C other than ANSI C, then you need to find another group. Quote: >How many of you ANSI C programmers have coded ENTIRELY in ANSI C for a >production program. That is you haven't slipped in any small deviations >because ANSI would have taken too much time, or you couldn't figure out >how to do it in ANSI so you just cooked up some code to finish the >program.
Probably no-one, because for most real-life tasks, things that don't exist in ANSI (like hardware, screens, operating systems, filesystems, widget sets, etc) are needed to make stuff do what you want. That's not the point. This is a forum for the discussion of ANSI C (including it's limitations, IMHO). If you want to talk about real-world programming, then there are other fora. If you want to talk about UNIX system calls, there's comp.unix.programmer, Windows, then there's alt.os.ms.* ;-) Cheers, Dave. --
Palamon Technologies Ltd. Phone +353-1-634-5059
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Tue, 30 Mar 2004 17:24:48 GMT |
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