glGetString(GL_RENDERER); in ada (openGL) 
Author Message
 glGetString(GL_RENDERER); in ada (openGL)

How would I use glGetString(GL_RENDERER); function in ada? I do not know how
to use the 'access command properly to get that data from the pointer
location.


Fri, 06 Dec 2002 03:00:00 GMT  
 
 [ 1 post ] 

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