hi, i have following
vrml code:
---------------------------------
#VRML V2.0 utf8
DEF root Switch {
whichChoice 0
choice [
DEF S1 Shape {
geometry IndexedLineSet {
coord Coordinate {
point [ ... }
}
coordIndex [ ... ]
color{*filter*}ex FALSE
}
DEF S2 Shape {
geometry IndexedLineSet {
coord Coordinate {
point [ ... }
}
coordIndex [ ... ]
color{*filter*}ex FALSE
}
DEF S3 Shape {
geometry IndexedLineSet {
coord Coordinate {
point [ ... }
}
coordIndex [ ... ]
color{*filter*}ex FALSE
}
]
Quote:
}
DEF T TimeSensor {
cycleInterval 1
loop TRUE
Quote:
}
-------------------------------
I want to use T to keep trigering
the root Switch node to switch
showing its each child nodes. I
can make it out with Script node.
Is there any way to do it without
Script code?
Regards.
Yanlin