
3D Cards and Cosmo Products
Quote:
> I have had problems using CosmoWorlds and CosmoPlayer with Riva
> 128/TNT/TNT2/TNT2 Ultra based cards. Has anyone else had problems?
Have a Diamond V550 16MB PCI at work, zero problems with
vrml in any browser -- except the IndexedLineSet culling in OpenGL
gets a little weird sometimes. For example, if you plot a
flight path with an ILS and then fly along the path, it sometimes
extends line segments to infinity or culls others that should
be visible. I should point out that this world is guilty of
serious ILS abuse. It has one polyline >200 vertices long.
Since I've only ever seen this in one world, and I built that
one, I don't worry about it. It gets a bit pokey when it has
to render > about 10 large textured surfaces, but I've only
seen that in another world I built. So for people who don't
approach graphics with a "let's make this sucker BLEED"
attitude, it ought to be perfect.
Those of you looking to buy the old Rev. a Christmas present,
I'd like two of them for home, please. ;-)
--
Bob Crispen
crispen at hiwaay dot net
What we're looking for: destinations.
What we end up getting: journeys.