Universal Coordinate Map 
Author Message
 Universal Coordinate Map

I create a block but no mater where I place the block in the vrml world,
it will have a coordinate position of 0,0,0.

So If I create a block in the upper left hand corner, then its position
will be 0,0,0.
Likewise, If I place a block in the bottom right hand corner, its
position will be the same, 0,0,0. Is there a way to create a universal
coordinate map in which to place objects.  Maybe even on a small plane
that has a defined set of coordinates that automatically translates an
objects position to the correct position.


Thu, 05 Jul 2001 03:00:00 GMT  
 [ 1 post ] 

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