Textureproblem FireGL 1000 Pro 
Author Message
 Textureproblem FireGL 1000 Pro

hi all,

I have a little problem with my FireGL 1000 pro using the latest
reference driver from 3dlabs. After I load a very comlex scene with 10
textures and animation, the open gl driver/card is not able to calculate
the z-buffer for the textureobjects right. The scene was created with
3dstudio max and looks fine in the internet explorer with worlview 2.1
and the FireGl card.

I cant believe that navigator with cosmo player 2.1 and a videocard
which is optimised for Open GL arent able to display a 3D world with
texturemapping in a correct way.

Maybe someone has a solution for my problem, by the way the viper 550
displays the scene correct and in the software modus the scene looks
good too.

Thanks j?rg

J?rg Kattwinkel


Wed, 07 Nov 2001 03:00:00 GMT  
 [ 1 post ] 

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