VW2.0 & Real Memory Usage 
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 VW2.0 & Real Memory Usage

Why does VW2.0 take up more RAM than the visual.im size when the image is
started up? It appears to take up ~ 4 Megabytes extra.  

Why is VW using/reserving this extra memory? Is it used/reserved for
newly created objects (Eden + survivor subspaces)? How can it be
adjusted?



Fri, 10 Jul 1998 03:00:00 GMT  
 
 [ 1 post ] 

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