View coordinates/Window coordinates 
Author Message
 View coordinates/Window coordinates

When I used to program in Qbasic there two commands:

VIEW(X1, Y1)-(X2, Y2)


WINDOW(X1, Y1)-(X2, Y2)

VIEW set the clipping viewport, and WINDOW set the logical coordinates
of the view port.

What might the best implementation of this be while still keeping
lower level graphics routines free of the window calculatin code?

From Paul
Quantum Business Systems

PS- Remove NOSPAM from my email address to send me
a private message

Wed, 18 Jun 1902 08:00:00 GMT  
 [ 1 post ] 

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