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Steve Strassma #1 / 27
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 Dylan article in BYTE
I didn't notice anyone mentioning it yet, but there's a pretty good article in the February 1996 issue of Byte - "What's the Future of Dylan", by{*filter*} Pountain
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Mon, 03 Aug 1998 03:00:00 GMT |
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Bruce Hou #2 / 27
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 Dylan article in BYTE
Quote:
> I didn't notice anyone mentioning it yet, but there's > a pretty good article in the February 1996 issue of > Byte - "What's the Future of Dylan", by{*filter*} Pountain
Just what we need here -- the Pountain kiss of death.
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Thu, 06 Aug 1998 03:00:00 GMT |
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Marco Antoniot #3 / 27
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 Dylan article in BYTE
Newsgroups: comp.lang.dylan Date: Sun, 18 Feb 1996 19:13:41 +1300 (NZDT) Path: agate!howland.reston.ans.net!vixen.cso.uiuc.edu!uwm.edu!chi-news.cic.net!nntp.coast.net!news.dacom.co.kr!news.uoregon.edu!waikato!comp.vuw.ac.nz!actrix.gen.nz!hoult!Bruce
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> I didn't notice anyone mentioning it yet, but there's > a pretty good article in the February 1996 issue of > Byte - "What's the Future of Dylan", by{*filter*} Pountain
Just what we need here -- the Pountain kiss of death. Well thanks for the email address of the writer of the obituary.
to let him know (them) that his article made me drop my subscription :) (Which of course raises the question: why was I subscribing in the first place? :) ) Cheers -- Marco Antoniotti - Resistente Umano ===============================================================================
1947 Center STR, Suite 600 | tel. +1 (510) 643 9153 Berkeley, CA, 94704-1198, USA | +1 (510) 642 4274 x149 =============================================================================== ...it is simplicity that is difficult to make. ...e` la semplicita` che e` difficile a farsi. Bertholdt Brecht
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Sun, 09 Aug 1998 03:00:00 GMT |
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Scott Fahlm #4 / 27
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 Dylan article in BYTE
... Quote: >> Just what we need here -- the Pountain kiss of death. ...
> to let him know (them) that his article made me drop my subscription :) > (Which of course raises the question: why was I subscribing in the > first place? :) )
I dropped my subscription to Byte sometime ago -- not a protest, just alarm that the stack of unread Bytes was on the verge of collapsing into a gravitational anomaly that might suck down innocent bystanders. But I must say that I thought the Byte article was pretty reasonable. Pountain understood and conveyed many of the good points about Dylan. His only real error, in my opinion, was in equating the demise of the Dylan effort at Apple with the demise of Dylan in general, and that's a reasonable mistake to make from a distance. He also was a bit quick to call the game on account of darkness and award the prize to C++, but that's a judgement call. I disagree with his view that the game is over, but it's up to CMU, Harlequin, and others to prove him wrong. -- Scott ===========================================================================
Principal Research Scientist Phone: 412 268-2575 School of Computer Science Fax: 412 268-5576 Carnegie Mellon University Latitude: 40:26:46 N 5000 Forbes Avenue Longitude: 79:56:55 W Pittsburgh, PA 15213 Mood: :-) ===========================================================================
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Sun, 09 Aug 1998 03:00:00 GMT |
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Paul R. Pot #5 / 27
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 Dylan article in BYTE
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> He also was a bit quick to call the game on account of darkness and > award the prize to C++, but that's a judgement call.
Yes, I think when commercial compilers start fully supporting STL, exceptions, RTTI, and all the new ANSI features, and suddenly legions of C++ programmers find themselves trying to USE these features to keep up, find out just how hard they are to use well and correctly, and how hard it is to find a compiler that can implement them all correctly, there will be a whole new wave of potential Dylan converts! -Paul- -- Paul R. Potts - Technical Lead - Health Media Research Lab University of Michigan - Comprehensive Cancer Center
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Mon, 10 Aug 1998 03:00:00 GMT |
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Nick Kram #6 / 27
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 Dylan article in BYTE
[About Pountain's article in BYTE] Quote: >He also was a bit quick to call the game on account of darkness and >award the prize to C++
What disturbs me most about Pountain's conclusion is that his logic could be extended to any new language. He said, basically, "There can never be another successful object oriented programming language because C++ is so entrenched." Given the number of successful imperative languages the world's seen, I find this logic strange at best. -- -Nick Kramer
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Tue, 11 Aug 1998 03:00:00 GMT |
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Marco Antoniot #7 / 27
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 Dylan article in BYTE
Newsgroups: comp.lang.dylan Date: 21 Feb 1996 19:28:57 GMT Organization: School of Computer Science, Carnegie Mellon University Lines: 36 NNTP-Posting-Host: clyde.boltz.cs.cmu.edu
... >> Just what we need here -- the Pountain kiss of death. ...
> to let him know (them) that his article made me drop my subscription :) > (Which of course raises the question: why was I subscribing in the > first place? :) ) I dropped my subscription to Byte sometime ago -- not a protest, just alarm that the stack of unread Bytes was on the verge of collapsing into a gravitational anomaly that might suck down innocent bystanders. Well, actually I dropped it some time ago because of a number of causes. I did indeed have a growing mass of unread Byte in my apartment. However, the general attitude of Byte toward *anything* which is not MSWindows/Visual Basic/C++ was really getting to be annoying. I remember the article they devoted to Linux. It was obvious that (a) they did not like the beast at all, (b) they did not do any research on the overall phenomena and (c) they did not give the basic info about how and where to get more info or order a CD. Until 5 months ago, no article I can remember was devoted to FreeBSD et similia. But I must say that I thought the Byte article was pretty reasonable. Pountain understood and conveyed many of the good points about Dylan. His only real error, in my opinion, was in equating the demise of the Dylan effort at Apple with the demise of Dylan in general, and that's a reasonable mistake to make from a distance. I agree that the article was reasonable on many accounts (you cannot dismiss Dylan easily). He also was a bit quick to call the game on account of darkness and award the prize to C++, but that's a judgement call. I disagree with his view that the game is over, but it's up to CMU, Harlequin, and others to prove him wrong. You could start by *requesting* BYTE to publish a response to the article. Possibly not in the stupid "Letters to the Editor". Cheers -- Marco Antoniotti - Resistente Umano ===============================================================================
1947 Center STR, Suite 600 | tel. +1 (510) 643 9153 Berkeley, CA, 94704-1198, USA | +1 (510) 642 4274 x149 =============================================================================== ...it is simplicity that is difficult to make. ...e` la semplicita` che e` difficile a farsi. Bertholdt Brecht
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Tue, 11 Aug 1998 03:00:00 GMT |
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Andrew Gewe #8 / 27
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 Dylan article in BYTE
Quote: >Yes, I think when commercial compilers start fully supporting STL, >exceptions, RTTI, and all the new ANSI features, and suddenly >legions of C++ programmers find themselves trying to USE these >features to keep up, find out just how hard they are to use well >and correctly, and how hard it is to find a compiler that can implement >them all correctly, there will be a whole new wave of potential >Dylan converts!
It's going to take a while, though. They just started teaching C++ here at MSU, and by the time people graduate, they basically know what a class is, the very sketchy basics of public vs. private vs. protected, and maybe a little vague idea of what a template is and what it does. However, asking many to write a non-trivial C++ program is way too much. I've cranked {*filter*} C++, and I feel pretty competent using templates, STL, exceptions, namespaces (as soon as MW supports them) and RTTI and so forth. The whole trick, however, is that as soon as you start adding power to C++ that comes within half of what Dylan has (e.g., STL), you start seeing efficiency worse than that of Dylan. For example: for (i = collection.begin(); i < collection.end(); ++i) generates a function call *every loop*, and it really ought not to have to. You can get around it, but it's something you shouldn't have to do. Also, a single file that uses a collection instiantiated on several different types and several algorithms generates a huge amount of code. I think what's going to happen is that once new C++ programmers start having to contend with this stuff, *and* once people start realizing there is stuff other than C++ out there (here, we're only taught LISP, and that's not really viable -- and we're not taught much of it), then you'll see some shift. / ag -- Andrew Geweke http://www.*-*-*.com/ ~gewekean/
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Wed, 12 Aug 1998 03:00:00 GMT |
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Samuel John Kas #9 / 27
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 Dylan article in BYTE
Quote:
> [About Pountain's article in BYTE] > >He also was a bit quick to call the game on account of darkness and > >award the prize to C++ > What disturbs me most about Pountain's conclusion is that his logic > could be extended to any new language. He said, basically, "There can > never be another successful object oriented programming language > because C++ is so entrenched." Given the number of successful > imperative languages the world's seen, I find this logic strange at > best.
The problem is that Object Oriented is now tied to C++. What Apple, et al., have to do, is invent a new keyword that encompasses some other cool aspect of Dylan that C++ doesn't have. Then declare Dylan to be the only real contender in the class, and sell it that way. Then people won't be comparing it to C++ on C++'s terms, they'll be looking at what defines the class that Dylan is a part of (possibly the only member of), and why that's better/worse than Object Orientation. In other words, take some marketing cues from Microsoft. --Sam -------------------------------------------------------------------------- Samuel J. Kass - "There is no {*filter*}Space, just a lot of people pretending" Software Engineer, Visus (Visual Understanding Systems) Technologies, Inc. Custom Image Recognition, Page Decomposition, and OCR technologies.
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Wed, 12 Aug 1998 03:00:00 GMT |
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Seth M. LaFor #10 / 27
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 Dylan article in BYTE
Quote:
>> [About Pountain's article in BYTE] >> >He also was a bit quick to call the game on account of darkness and >> >award the prize to C++ >The problem is that Object Oriented is now tied to C++. >What Apple, et al., have to do, is invent a new keyword that >encompasses some other cool aspect of Dylan that C++ doesn't have. >Then declare Dylan to be the only real contender in the class, and >sell it that way.
I think the proper keyword is clearly embedded in the name of the language: Dynamic. I think the proper move, and in fact the move that Apple was making, would be to push Apple Dylan as a fully dynamic environment. I think Visual Basic has succeeded to a large extent because of it's dynamic environment. It presents an environment in which it is easy to make changes and see the effects quickly. This appears to be exactly what Apple was working toward with Apple Dylan. I think a really good environment, a good GUI class library, a good interface builder, and a good language could create a real killer product. Too bad Apple appears to have dropped the ball. I wish Harlequin luck! Seth
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Sat, 15 Aug 1998 03:00:00 GMT |
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Amit Pat #11 / 27
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 Dylan article in BYTE
Quote:
>I've cranked {*filter*} C++, and I feel pretty competent using templates, >STL, exceptions, namespaces (as soon as MW supports them) and RTTI and so >forth. The whole trick, however, is that as soon as you start adding power >to C++ that comes within half of what Dylan has (e.g., STL), you start >seeing efficiency worse than that of Dylan. For example: > for (i = collection.begin(); i < collection.end(); ++i) >generates a function call *every loop*, and it really ought not to have >to. You can get around it, but it's something you shouldn't have to do. >Also, a single file that uses a collection instiantiated on several >different types and several algorithms generates a huge amount of code.
Doesn't Dylan also require two function calls for each iteration through the loop? I haven't seen the new syntax, but in the old syntax, it's very similar to STL's loop: (for ((i (initial-state collection) (next-state collection i))) ((not i) #f) .. some operation on (current-element collection i) .. ) It's likely that in STL's case, the function calls will be inlined, while in Dylan's case, it's much less likely. (If you were to inline them, you'd need to know the specific collection class, which would give you a code explosion like C++ templates.) (No, I'm not trying to argue that C++ is better; just that the particular example you gave is not inefficient.) - Amit
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Sun, 16 Aug 1998 03:00:00 GMT |
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Bill Gribbl #12 / 27
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 Dylan article in BYTE
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> I agree but I don't think language is a very important piece in > this. Dynamism as you say is a feature of the environment. Not > necessarily of the language. Such environments already exist under > unix with C++ and to a certain extent Windows. With Borland and > other tool developers, there is no telling what new environments > will bring. I really don't think a new language is needed.
You don't think a new language is needed by... who? Yourself? Fine. You're the only one qualified to make that determination. As for me, I use c++ every day, and don't think I'm knocking it.. it's let me write the code I needed to write, right now. But I'm about fed up to here with its idiosyncracies and ugliness.. although I can't see an alternative right now that would let me do what I have to do any more reasonably. Dylan looks to me like a reasonable approach, and I think that the language *is* important. Maybe for trivial programs it doesn't matter if it's lisp or c or c++ or Pascal or dylan or fortran or what. But for large bodies of code, with multiple threads of execution, with distributed objects, with real-time performance requirements, with reasonably complicated relationships between object types, with the requirement to interface with other languages and with GUIs in a portable and reliable manner, the nuances of the language can make the difference between code being a dream and a nightmare. I believe that a decent dynamic language with a reasonable syntax, support for code modularity, a real object system, threads, exceptions, powerful macros, decent runtime footprint, and a good optimizing compiler can go a long way towards making some things a little easier to swallow. I haven't followed Dylan closely enough to know exactly which of these it has, but my feeling is that it's a big step ahead of c++ in a lot of them, especially syntax, objects, and macros. Environment isn't everything. It's important, but if you don't have a good language underneath, a pretty environment is little more than {*filter*}. Bill Gribble
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Wed, 19 Aug 1998 03:00:00 GMT |
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Nick Kram #13 / 27
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 Dylan article in BYTE
Quote:
>: While the meaning is basically the same, the new syntax is much sexier: >: for(i in some-collection) >: do-something(i); >: end for; >This is nice. But can you have *simultaneous* loops through collections? >(i.e. break out when either one reaches the end). Can you return >a new element using *run-time* computed quantities? (i.e. next element >greater than some value)
Yes on both counts. The first is supported by the for() macro: for (x in collection1, y in collection2) .... end for; This will terminate when either collection is exhausted. The second question one, if I'm interpretting you correctly, in a hypothetical version of Dylan might look like this: for (elt satisfying predicate? in collection) // not real Dylan and would only iterate over those elements over collection that are greater than 3. In real Dylan, the for() macro can't do that, but you can do it using the forward-iteration-protocol. Why you'd want to is beyond me; I'd think for (elt in collection) if (elt.predicate?) do-something(); else // do nothing end if; end for; would do the job. One *useful* thing you can do with the forward-iteration-protocol but not with the for() macro is modify the elements: for (elt in coll) if (elt.predicate?) elt := new-value(); // Doesn't do what you expect end if; end for; That'll change the binding of elt, but it won't mutate coll. If that's what you want to do, you'll need to use the forward-iteration-protocol. (Fortunately, every time I've wanted to do this I could use a vector and write for (i from 0 below vec.size) instead) -- -Nick Kramer
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Mon, 24 Aug 1998 03:00:00 GMT |
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Martin Cracau #14 / 27
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 Dylan article in BYTE
Quote:
>>The problem is that Object Oriented is now tied to C++. >>What Apple, et al., have to do, is invent a new keyword that >>encompasses some other cool aspect of Dylan that C++ doesn't have. >>Then declare Dylan to be the only real contender in the class, and >>sell it that way. >>Then people won't be comparing it to C++ on C++'s terms, they'll be >>looking at what defines the class that Dylan is a part of (possibly >>the only member of), and why that's better/worse than Object >>Orientation. >>In other words, take some marketing cues from Microsoft. >The ability to edit a program's code while it is running will seriously >shorten development time. I'm not a marketer, but I'd recommend Dylan >implementors to sell this particular feature.
That's what most Lisp vendors do these days. Especially Franz Inc. talks about "dynamic languages". Martin -- %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
BSD User Group Hamburg, Germany http://www.bik-gmbh.de/~cracauer
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Mon, 24 Aug 1998 03:00:00 GMT |
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Rich Gilla #15 / 27
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 Dylan article in BYTE
Quote: > One *useful* thing you can do with the forward-iteration-protocol but > not with the for() macro is modify the elements: > for (elt in coll) > if (elt.predicate?) > elt := new-value(); // Doesn't do what you expect > end if; > end for; > That'll change the binding of elt, but it won't mutate coll. If > that's what you want to do, you'll need to use the > forward-iteration-protocol. (Fortunately, every time I've wanted to > do this I could use a vector and write for (i from 0 below vec.size) > instead)
Can't you just use replace-elements!() to do this? I thought that's what it was for, and it'd get your code down to one line. Rich Gillam Taligent
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Tue, 25 Aug 1998 03:00:00 GMT |
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