Writing programs for a Microsoft Network without worrying about TCP/IP and IPX/SPX
Writing programs for a Microsoft Network without worrying about TCP/IP and IPX/SPX
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GG Rubi #1 / 8
Writing programs for a Microsoft Network without worrying about TCP/IP and IPX/SPX
I'm writing a client program and a corresponding server program that runs strictly on Microsoft Networks. I need the programs to communicate using TCP/IP and IPX/SPX. Its not important that they communication between the two computers be very fast. Currently I'm using the Microsoft Winsock control for TCP/IP communication and I don't know what I'm going to use for IPX/SPX. I would like the person using the client to interface with the server program in the same way that a person interfacing with a typical Microsoft Network would. For example, using NetBios names instead of IP addresses and using controls like the ones in Network Neighborhood. Is there a way for two programs to communicate on a Microsoft Network where you don't have to worry about TCP/IP and IPX/SPX and just let windows figure out which protocol to use. I read that there is a NetBios layer on top of Microsoft TCP/IP. Is there a way to use this layer to do other things besides file transferes like sending strings of data from one computer to another. I would also like to get all the information that Network Neighborhood displays into my program. The DirListBox can't accessing anything but drives and mapped drives. Thanks in advanced
Fri, 23 Feb 2001 03:00:00 GMT
GG Rubi #2 / 8
Writing programs for a Microsoft Network without worrying about TCP/IP and IPX/SPX
I'm writing a client program and a corresponding server program that runs strictly on Microsoft Networks. I need the programs to communicate using TCP/IP and IPX/SPX. Its not important that they communication between the two computers be very fast. Currently I'm using the Microsoft Winsock control for TCP/IP communication and I don't know what I'm going to use for IPX/SPX. I would like the person using the client to interface with the server program in the same way that a person interfacing with a typical Microsoft Network would. For example, using NetBios names instead of IP addresses and using controls like the ones in Network Neighborhood. Is there a way for two programs to communicate on a Microsoft Network where you don't have to worry about TCP/IP and IPX/SPX and just let windows figure out which protocol to use. I read that there is a NetBios layer on top of Microsoft TCP/IP. Is there a way to use this layer to do other things besides file transferes like sending strings of data from one computer to another. I would also like to get all the information that Network Neighborhood displays into my program. The DirListBox can't accessing anything but drives and mapped drives. Thanks in advanced
Fri, 23 Feb 2001 03:00:00 GMT
GG Rubi #3 / 8
Writing programs for a Microsoft Network without worrying about TCP/IP and IPX/SPX
I'm writing a client program and a corresponding server program that runs strictly on Microsoft Networks. I need the programs to communicate using TCP/IP and IPX/SPX. Its not important that they communication between the two computers be very fast. Currently I'm using the Microsoft Winsock control for TCP/IP communication and I don't know what I'm going to use for IPX/SPX. I would like the person using the client to interface with the server program in the same way that a person interfacing with a typical Microsoft Network would. For example, using NetBios names instead of IP addresses and using controls like the ones in Network Neighborhood. Is there a way for two programs to communicate on a Microsoft Network where you don't have to worry about TCP/IP and IPX/SPX and just let windows figure out which protocol to use. I read that there is a NetBios layer on top of Microsoft TCP/IP. Is there a way to use this layer to do other things besides file transferes like sending strings of data from one computer to another. I would also like to get all the information that Network Neighborhood displays into my program. The DirListBox can't accessing anything but drives and mapped drives. Thanks in advanced
Fri, 23 Feb 2001 03:00:00 GMT
GG Rubi #4 / 8
Writing programs for a Microsoft Network without worrying about TCP/IP and IPX/SPX
I'm writing a client program and a corresponding server program that runs strictly on Microsoft Networks. I need the programs to communicate using TCP/IP and IPX/SPX. Its not important that they communication between the two computers be very fast. Currently I'm using the Microsoft Winsock control for TCP/IP communication and I don't know what I'm going to use for IPX/SPX. I would like the person using the client to interface with the server program in the same way that a person interfacing with a typical Microsoft Network would. For example, using NetBios names instead of IP addresses and using controls like the ones in Network Neighborhood. Is there a way for two programs to communicate on a Microsoft Network where you don't have to worry about TCP/IP and IPX/SPX and just let windows figure out which protocol to use. I read that there is a NetBios layer on top of Microsoft TCP/IP. Is there a way to use this layer to do other things besides file transferes like sending strings of data from one computer to another. I would also like to get all the information that Network Neighborhood displays into my program. The DirListBox can't accessing anything but drives and mapped drives. Thanks in advanced
Fri, 23 Feb 2001 03:00:00 GMT
GG Rubi #5 / 8
Writing programs for a Microsoft Network without worrying about TCP/IP and IPX/SPX
I'm writing a client program and a corresponding server program that runs strictly on Microsoft Networks. I need the programs to communicate using TCP/IP and IPX/SPX. Its not important that they communication between the two computers be very fast. Currently I'm using the Microsoft Winsock control for TCP/IP communication and I don't know what I'm going to use for IPX/SPX. I would like the person using the client to interface with the server program in the same way that a person interfacing with a typical Microsoft Network would. For example, using NetBios names instead of IP addresses and using controls like the ones in Network Neighborhood. Is there a way for two programs to communicate on a Microsoft Network where you don't have to worry about TCP/IP and IPX/SPX and just let windows figure out which protocol to use. I read that there is a NetBios layer on top of Microsoft TCP/IP. Is there a way to use this layer to do other things besides file transferes like sending strings of data from one computer to another. I would also like to get all the information that Network Neighborhood displays into my program. The DirListBox can't accessing anything but drives and mapped drives. Thanks in advanced
Fri, 23 Feb 2001 03:00:00 GMT
GG Rubi #6 / 8
Writing programs for a Microsoft Network without worrying about TCP/IP and IPX/SPX
Sorry about all those posts. My client kept acting like my post would never completely send so I kept resending it.