How do you do good graphics in Qbasic? 
Author Message
 How do you do good graphics in Qbasic?

3D graphic routines are complex, and QBasic is much too slow to handle this
kind of data treatment. A software like Doom uses either C++ or Assembly
Language to do the job.

Lo



Quote:
> I've just started with Qbasic now and I'm wondering how do you do graphics
i
> mean like pure 3d graphics like Doom



Sat, 08 Jun 2002 03:00:00 GMT  
 How do you do good graphics in Qbasic?
I've just started with Qbasic now and I'm wondering how do you do graphics i
mean like pure 3d graphics like Doom


Sun, 09 Jun 2002 03:00:00 GMT  
 How do you do good graphics in Qbasic?
On Wed, 22 Dec 1999 00:04:09 -0000, "Kevin R Coyle"

Quote:

>I've just started with Qbasic now and I'm wondering how do you do graphics i
>mean like pure 3d graphics like Doom

Have a look in the ABC packets.
www.basicguru.com/abc/

TTFN
Arclight



Mon, 10 Jun 2002 03:00:00 GMT  
 How do you do good graphics in Qbasic?
On Wed, 22 Dec 1999 00:04:09 -0000, "Kevin R Coyle"

Quote:

>I've just started with Qbasic now and I'm wondering how do you do graphics i
>mean like pure 3d graphics like Doom

Go to the ABC packets
Find  the Graphics directory
Download the QB Raycaster with Textture mapping by Anderw Ayers
Understand it
and you will be on the way..
Antoni


Fri, 14 Jun 2002 03:00:00 GMT  
 
 [ 4 post ] 

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